
PlayStation’s Mark Cerny Goes In-Depth on PS5 Pro and AMD Partnership
In a recent 37-minute video, Mark Cerny, the Lead Architect of PlayStation, has delved into the technical aspects of the PS5 Pro’s graphical improvements. During this deep-dive, Cerny also announced a new partnership between Sony and AMD, which promises to revolutionize machine learning in gaming.
As expected, Cerny first explained how the PS5 Pro’s improved GPU uses technology from AMD. The console utilizes AMD’s RDNA 2.X architecture, which is a combination of previously used components from the PS5 and some cherry-picked features from the more advanced RDNA 3 architecture. Additionally, the GPU boasts ray tracing techniques derived from future RDNA tech on AMD’s roadmap.
The inclusion of custom machine learning features in the PS5 Pro has also sparked significant interest. According to Cerny, these components are crucial for the new partnership between Sony and AMD. This collaboration will focus on the development of machine learning-based technologies for graphics and gameplay. The companies have chosen to name this project “Amethyst”.
The primary goal of Amethyst is to create an ideal architecture for machine learning in gaming, which can benefit not only future consoles but also AMD’s own GPUs. However, it goes beyond just hardware developments as the partnership aims to democratize machine learning, making AI implementation more accessible to developers.
The video provides a detailed explanation of the thought process and engineering that went into designing the PS5 Pro, offering valuable insights for gamers interested in understanding the technology behind the console. While it may not convince everyone to upgrade to the new $700 console, the information presented sheds light on the significant effort Sony put into creating the PS5 Pro.
The partnership between AMD and Sony has far-reaching implications, with potential applications extending beyond gaming.
Source: www.engadget.com