
‘Destiny 2’ Has Lost 90% Of Its Steam Players In Seven Months, Despite Tons Of Content
In a shocking revelation, it has been reported that Destiny 2 has suffered an unprecedented loss of 90% of its Steam players within the span of just seven months. This dramatic decline in player base is particularly noteworthy considering the game’s developers, Bungie, have consistently churned out a steady stream of new content.
According to sources, the game’s near-record high launch in June brought in an impressive 314,000 concurrent players. However, as December rolled around, this number plummeted to a paltry 33,000 – a staggering loss of 89.5%. This downturn in popularity cannot be attributed to a lack of content, as the past seven months have seen the release of numerous updates.
The sheer volume of new material has been nothing short of unprecedented, with Episode 1 introducing three-player activities on Nessus, Enigma Protocol, and Echo Battlegrounds, which were significantly more engaging than standard Battlegrounds. Additionally, Episodes 1 and 2 brought forth exotic missions, story missions, and an abundance of dialogue and cutscenes – far from a content drought.
Rather, it appears that the issue lies not with the quantity but rather the quality of this new content. Many players have expressed disinterest in simply farming for new weapons, particularly those that offer only minor improvements over existing ones. The emphasis on ritual activities, such as GM/Nightfall strikes, Crucible/Trials/Iron Banner and Gambit, has also failed to captivate the player base.
Furthermore, the narrative of Episodes 1 and 2 has been met with lukewarm reception, marked by a lack of engaging story beats. It’s been six weeks since players last experienced a significant plot development, casting a shadow over the overall experience.
While some may point to comparisons with other games that have lost player base, this situation is particularly jarring given Destiny 2’s live and ongoing nature. The constant stream of new content should be enough to keep even the most dedicated fan engaged, yet it appears this has not been the case.
The looming question remains: will these declines in player engagement continue? And what percentage of players can be expected to return when the upcoming Apollo expansion drops?
Source: www.forbes.com